//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v1.3.16 on Fri Sep 13 16:05:15 2019
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// TEXCOORD                10   xyzw        0     NONE   float   xyz
// TEXCOORD                11   xyzw        1     NONE   float   xyzw
// TEXCOORD                 0   xyzw        2     NONE   float   xy
// SV_Position              0   xyzw        3      POS   float   xyzw
// SV_IsFrontFace           0   x           4    FFACE    uint
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xyzw        4   TARGET   float   xyzw
// SV_Target                5   xyzw        5   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[186], immediateIndexed
dcl_constantbuffer cb1[21], immediateIndexed
dcl_constantbuffer cb2[8], immediateIndexed
dcl_constantbuffer cb3[19], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2d (uint,uint,uint,uint) t2
dcl_resource_texture2d (float,float,float,float) t3
dcl_resource_texture2d (float,float,float,float) t4
dcl_input_ps linear centroid v0.xyz
dcl_input_ps linear centroid v1.xyzw
dcl_input_ps linear v2.xy
dcl_input_ps_siv linear noperspective v3.xyzw, position
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xyzw
dcl_output o5.xyzw
dcl_temps 18
dcl_resource_texture2d (float,float,float,float) t125
dcl_resource_texture1d (float,float,float,float) t120
ld_indexable(texture2d)(float,float,float,float) r16.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(texture1d)(float,float,float,float) r17.xyzw, l(0, 0, 0, 0), t120.xyzw

mul r0.xyz, v0.yzxy, v1.zxyz
mad r0.xyz, v1.yzxy, v0.zxyz, -r0.xyzx
mul r0.xyz, r0.xyzx, v1.wwww
mul r1.xyzw, v3.yyyy, cb0[45].xyzw
mad r1.xyzw, v3.xxxx, cb0[44].xyzw, r1.xyzw
mad r1.xyzw, v3.zzzz, cb0[46].xyzw, r1.xyzw
add r1.xyzw, r1.xyzw, cb0[47].xyzw
div r1.xyz, r1.xyzx, r1.wwww
dp3 r0.w, -r1.xyzx, -r1.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, -r1.xyzx
mad r3.xyz, cb0[145].wwww, l(0.000000, 0.000000, 1.000000, 0.000000), cb0[145].xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
mul r0.xyz, r0.xyzx, r3.yyyy
mad r0.xyz, r3.xxxx, v0.xyzx, r0.xyzx
mad r0.xyz, r3.zzzz, v1.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
mad r3.xyz, cb2[7].yyyy, l(0.000000, 0.000000, 1.000000, 0.000000), cb1[20].xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
div r3.xyz, r3.xyzx, r0.wwww
mov r4.x, cb1[4].x
mov r4.y, cb1[5].x
mov r4.z, cb1[6].x
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
dp3 r4.x, r4.xyzx, r2.xyzx
mov r5.x, cb1[4].y
mov r5.y, cb1[5].y
mov r5.z, cb1[6].y
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
dp3 r4.y, r5.xyzx, r2.xyzx
dp3 r4.z, cb1[14].xyzx, r2.xyzx
add r2.xyz, r3.xyzx, -r4.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
div r2.xy, r0.wwww, cb3[12].xwxx
add r2.xy, -r2.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mul r0.w, r2.x, cb3[12].y
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, l(1.44269514)
exp r0.w, r0.w
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
lt r2.zw, l(0.000000, 0.000000, 0.000010, 0.000010), |r2.xxxy|
ge r3.xy, r2.xyxx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, cb3[12].z
mul r5.xyz, r0.wwww, cb3[2].xyzx
and r3.xzw, r3.xxxx, r5.xxyz
and r3.xzw, r2.zzzz, r3.xxzw
mul r0.w, r2.y, cb3[13].x
mul r0.w, r0.w, r0.w
mul r0.w, r0.w, l(1.44269514)
exp r0.w, r0.w
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
movc r0.w, r3.y, r0.w, l(1.000000)
movc r0.w, r2.w, r0.w, l(1.000000)
mul r2.xyz, r4.xyzx, l(100000.000000, 100000.000000, 100000.000000, 0.000000)
div r4.xyz, r2.xyzx, cb3[13].wwww
round_ni r5.xyz, r4.xyzx
ftoi r5.xyz, r5.xyzx
imad r5.xyz, r5.xyzx, l(0x0019660d, 0x0019660d, 0x0019660d, 0), l(0x3c6ef35f, 0x3c6ef35f, 0x3c6ef35f, 0)
imad r1.w, r5.y, r5.z, r5.x
imad r2.w, r5.z, r1.w, r5.y
imad r3.y, r1.w, r2.w, r5.z
imad r5.x, r2.w, r3.y, r1.w
imad r5.y, r3.y, r5.x, r2.w
imad r5.z, r5.x, r5.y, r3.y
ushr r5.xyz, r5.xyzx, l(16, 16, 16, 0)
utof r5.xyz, r5.xyzx
mul r1.w, r5.x, l(0.0000152590219)
add r6.xyz, cb3[5].xyzx, -cb3[6].xyzx
mad r6.xyz, r1.wwww, r6.xyzx, cb3[6].xyzx
frc r4.xyz, r4.xyzx
add r4.xyz, r4.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
mad r5.xyz, r5.xyzx, l(0.0000152590219, 0.0000152590219, 0.0000152590219, 0.000000), l(-0.500000, -0.500000, -0.500000, 0.000000)
mul r7.xyz, r5.xyzx, cb3[14].xxxx
mad r4.xyz, -r5.xyzx, cb3[14].xxxx, r4.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
dp3 r2.w, r7.xyzx, r7.xyzx
sqrt r2.w, r2.w
add_sat r2.w, -r2.w, cb3[14].y
div r1.w, r1.w, r2.w
add r1.w, -r1.w, l(1.000000)
mul r2.w, r1.w, cb3[14].z
mul r2.w, r2.w, r2.w
mul r2.w, r2.w, l(1.44269514)
exp r2.w, r2.w
div r2.w, l(1.000000, 1.000000, 1.000000, 1.000000), r2.w
lt r3.y, l(0.000010), |r1.w|
ge r1.w, r1.w, l(0.000000)
add r2.w, -r2.w, l(1.000000)
and r1.w, r1.w, r2.w
and r1.w, r1.w, r3.y
div r2.xyz, r2.xyzx, cb3[15].yyyy
round_ni r4.xyz, r2.xyzx
ftoi r4.xyz, r4.xyzx
imad r4.xyz, r4.xyzx, l(0x0019660d, 0x0019660d, 0x0019660d, 0), l(0x3c6ef35f, 0x3c6ef35f, 0x3c6ef35f, 0)
imad r2.w, r4.y, r4.z, r4.x
imad r3.y, r4.z, r2.w, r4.y
imad r4.x, r2.w, r3.y, r4.z
imad r5.x, r3.y, r4.x, r2.w
imad r5.y, r4.x, r5.x, r3.y
imad r5.z, r5.x, r5.y, r4.x
ushr r4.xyz, r5.xyzx, l(16, 16, 16, 0)
utof r4.xyz, r4.xyzx
mul r2.w, r4.x, l(0.0000152590219)
add r5.xyz, cb3[9].xyzx, -cb3[10].xyzx
mad r5.xyz, r2.wwww, r5.xyzx, cb3[10].xyzx
frc r2.xyz, r2.xyzx
add r2.xyz, r2.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000)
mad r4.xyz, r4.xyzx, l(0.0000152590219, 0.0000152590219, 0.0000152590219, 0.000000), l(-0.500000, -0.500000, -0.500000, 0.000000)
mul r7.xyz, r4.xyzx, cb3[15].zzzz
mad r2.xyz, -r4.xyzx, cb3[15].zzzz, r2.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
sqrt r2.x, r2.x
div r2.y, l(1.000000, 1.000000, 1.000000, 1.000000), r2.x
mul r2.y, r2.y, r2.y
mul r2.y, r2.y, cb3[16].x
max r2.y, r2.y, l(0.000000)
min r2.y, r2.y, l(2.000000)
dp3 r2.z, r7.xyzx, r7.xyzx
sqrt r2.z, r2.z
add_sat r2.z, -r2.z, cb3[16].y
div r2.x, r2.x, r2.z
add r2.x, -r2.x, l(1.000000)
mul r2.z, r2.x, cb3[16].z
mul r2.z, r2.z, r2.z
mul r2.z, r2.z, l(1.44269514)
exp r2.z, r2.z
div r2.z, l(1.000000, 1.000000, 1.000000, 1.000000), r2.z
lt r2.w, l(0.000010), |r2.x|
ge r2.x, r2.x, l(0.000000)
add r2.z, -r2.z, l(1.000000)
mul r2.y, r2.z, r2.y
and r2.x, r2.y, r2.x
and r2.x, r2.x, r2.w
mul r2.xyz, r2.xxxx, r5.xyzx
mad r2.xyz, r6.xyzx, r1.wwww, r2.xyzx
mul r2.xyz, r2.xyzx, cb2[7].xxxx
mad r2.xyz, r0.wwww, r2.xyzx, r3.xzwx
mul r3.xy, v2.xyxx, l(-1.000000, 1.000000, 0.000000, 0.000000)
sample_b_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t4.xyzw, s1, cb0[150].w
add r0.w, cb0[150].w, l(5.000000)
sample_l_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t4.xyzw, s1, r0.w
mad r3.xyz, r3.xyzx, cb3[17].yyyy, r4.xyzx
max r4.xyz, |r3.xyzx|, l(0.000001, 0.000001, 0.000001, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, cb3[17].zzzz
exp r4.xyz, r4.xyzx
mad r3.xyz, r4.xyzx, cb3[17].wwww, r3.xyzx
mul r4.xyz, r3.xyzx, cb3[18].xxxx
dp3 r0.w, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r4.xyzx
mul r1.w, r0.w, l(0.577350259)
mad r3.xyz, r3.xyzx, cb3[18].xxxx, -r1.wwww
mul r4.xyz, r3.zxyz, l(0.577350259, 0.577350259, 0.577350259, 0.000000)
mad r4.xyz, r3.zxyz, l(0.577350259, 0.577350259, 0.577350259, 0.000000), -r4.zxyz
sincos r5.x, r6.x, cb3[17].x
mul r4.xyz, r4.xyzx, r5.xxxx
mad r3.xyz, r3.xyzx, r6.xxxx, r4.xyzx
mad r3.xyz, r0.wwww, l(0.577350259, 0.577350259, 0.577350259, 0.000000), r3.xyzx
add r2.xyz, r2.xyzx, r3.xyzx
ld_indexable(texture2d)(float,float,float,float) r0.w, l(0, 0, 0, 0), t3.yzwx
ne r1.w, r0.w, l(0.000000)
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
movc r0.w, r1.w, r0.w, l(1.000000)
mad r3.xyz, r0.wwww, r2.xyzx, -r2.xyzx
mad r2.xyz, cb3[18].yyyy, r3.xyzx, r2.xyzx
add r2.xyz, r2.xyzx, cb3[11].xyzx
and r0.w, cb0[150].z, l(32)
max r2.xyz, r2.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
movc r2.xyz, r0.wwww, r2.xyzx, l(0,0,0,0)
lt r0.w, l(0.000000), cb1[11].x
ftoi r3.xy, v3.xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(uint,uint,uint,uint) r1.w, r3.xyzw, t2.yzwx
and r1.w, r1.w, l(4)
ine r1.w, r1.w, l(0)
and r0.w, r0.w, r1.w
lt r1.w, l(0.000000), cb1[10].w
or r0.w, r0.w, r1.w
lt r1.w, l(0.000000), cb0[185].w
and r0.w, r0.w, r1.w
if_nz r0.w
  add r3.xy, v3.xyxx, -cb0[138].xyxx
  mad r3.xy, r3.xyxx, cb0[139].zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
  mul r3.xy, r3.xyxx, v3.wwww
  mov r3.z, v3.w
  mul r3.xyz, r3.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
  div r3.xy, r3.xyxx, r3.zzzz
  mad r3.xy, r3.xyxx, cb0[67].xyxx, cb0[67].wzww
  sample_l_indexable(texture2d)(float,float,float,float) r4.xyzw, r3.xyxx, t0.xyzw, s0, l(0.000000)
  sample_l_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t1.xyzw, s0, l(0.000000)
  mad r4.xyz, r4.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.00392163, -1.00392163, -1.00392163, 0.000000)
  mad r0.xyz, r0.xyzx, r4.wwww, r4.xyzx
  add r2.xyz, r2.xyzx, r3.xyzx
endif
lt r0.w, l(0.000000), cb0[147].z
if_nz r0.w
  add r1.xyz, r1.xyzx, -cb0[71].xyzx
  add r3.xyz, r1.xyzx, -cb1[8].xyzx
  add r4.xyz, cb1[9].xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  lt r3.xyz, r4.xyzx, |r3.xyzx|
  or r0.w, r3.y, r3.x
  or r0.w, r3.z, r0.w
  dp3 r1.x, r1.xyzx, l(0.577000, 0.577000, 0.577000, 0.000000)
  mul r1.x, r1.x, l(0.002000)
  frc r1.x, r1.x
  lt r1.x, l(0.500000), r1.x
  movc r1.xyz, r1.xxxx, l(0,1.000000,1.000000,0), l(1.000000,1.000000,0,0)
  movc r2.xyz, r0.wwww, r1.xyzx, r2.xyzx
endif
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov o0.xyz, r2.xyzx
mov o0.w, l(0)
mov o1.w, l(0)
mov o2.xyzw, l(0,0,0,0)
mov o3.xyzw, l(0,0,0,0)
mov o4.xyzw, l(0,0,0,0)
mov o5.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
